Tom Bancroft
"Stuff I like, what's on my desk, or what's on my mind"
Tuesday, March 12, 2013
Character Mentor- IN SPANISH!
My publisher, Focal Press, just sent me a small box of copies for the new SPANISH language version of Character Mentor! Its very cool, even though I can't understand most of it. The spanish publisher, Anaya Multimedia (www.anayamultimedia.es) decided, for whatever reason, to make it smaller in size. I gotta say, I kind of like it. Its backpack friendly now. The color and paper is actually slightly better quality also. So, if you are a spanish speaking artist, go to their website and order one!
Friday, January 18, 2013
Some new INTERVIEWS (with me)
Hey everyone. I've done a few interviews for folks over the last few months, and strangely, two of them came out within a day of each other.
One is a VIDEO interview with myself and the great Bobby Chiu of Schoolism.com and Imaginism Studios.
You can see it here: http://schoolism.com/interview.php?id=106
NEXT, is a AUDIO interview with someone from England that contacted me about doing an interview. You can HEAR that one here: http://www.youtube.com/watch?v=cdNv0DcGM80
Let me know what you think!
One is a VIDEO interview with myself and the great Bobby Chiu of Schoolism.com and Imaginism Studios.
You can see it here: http://schoolism.com/interview.php?id=106
NEXT, is a AUDIO interview with someone from England that contacted me about doing an interview. You can HEAR that one here: http://www.youtube.com/watch?v=cdNv0DcGM80
Let me know what you think!
Monday, January 14, 2013
Sunday, December 30, 2012
Announcing: OUTNUMBERED, the comic strip!
I've been developing a comic strip for awhile now and I have decided that this is the (new) year to launch it! It's called "OUTNUMBERED" and it is a semi-autobiographical strip about a man living in a woman's world. I have the first two strips up now (hit the "first" button to see the first one and hit the "about Outnumbered" button to read the character bios. The plan is to post a new one every week, on Monday mornings. If you like it, tell people about it, I would appreciate it. Leave a comment and bookmark it too!
www.outnumberedcomic.com
I've been developing a comic strip for awhile now and I have decided that this is the (new) year to launch it! It's called "OUTNUMBERED" and it is a semi-autobiographical strip about a man living in a woman's world. I have the first two strips up now (hit the "first" button to see the first one and hit the "about Outnumbered" button to read the character bios. The plan is to post a new one every week, on Monday mornings. If you like it, tell people about it, I would appreciate it. Leave a comment and bookmark it too!
www.outnumberedcomic.com
Labels:
bancroft,
comic strip,
outnumbered
Tuesday, October 30, 2012
NCS artists invade Nashville! Free!
Hey everyone. Especially those of you that are in driving distance of Nashville, TN. This Saturday, Nov. 3rd at 11am, There is a FREE series of lectures THIS SATURDAY here in Nashville, TN at Watkins College of Art by members of the National Cartoonist Society. I will speak at 11am, then others like Mad Magazine artistsTom Richmond and more too! You gotta go. Spread the word and see the flyer below for more info.
Sunday, October 28, 2012
Mini Character Design Interview
Someone getting a Master's degree in Character design recently asked me to answer some questions about my career and thoughts on character design. Here's the mini interview:
When did you start with character design and what motivated you?
WHEN I WENT TO CALARTS, ONE OF THE CLASSES I HAD WAS A
"CHARACTER DESIGN" CLASS. MIKE
GIAMO, WHO IS A GREAT TALENT, TAUGHT IT.
I HAD ALWAYS LOVED DRAWING CHARACTERS AND MAKING UP MY OWN, BUT SOME OF
THE PRINCIPLES OF DESIGN HE TAUGHT US REALLY OPENED MY EYES TO HOW MUCH MORE I
NEEDED TO LEARN. I GOT HOOKED IN THAT
CLASS, BUT IT WASN'T UNTIL YEARS LATER, WHILE AT DISNEY ANIMATION, THAT I
STARTED TO ACTUALLY DO CHARACTER DESIGN PROFESSIONALLY.
What are your main resources for inspiration?
ANYTHING AND EVERYTHING.
I LOVE GREAT ANIMATION STYLE ARTWORK SO I HAVE A LARGE COLLECTION OF
OTHER ARTISTS' SKETCHBOOKS AS WELL AS MOST ALL OF THE "ART OF"
DISNEY, SONY, DREAMWORKS, AND PIXAR BOOKS.
THEN THERE IS THE INTERNET AND ALL THE GREAT ARTISTS BLOGS. MOST OF THAT IS FOR STYLE INSPIRATION THOUGH,
FOR POSING, EXPRESSION, CLOTHING, PROPS, ETC INSPIRATION, I DO GOOGLE SEARCHES
FROM LIVE PHOTOS OF PEOPLE. THE INTERNET
IS A HUGE PART OF WHAT I DO. I RARELY
START A DRAWING/DESIGN WITHOUT GETTING SOME KIND OF PHOTO RESEARCH FIRST.
How do you recognize that a design idea is „final“ at its
sketch state?
THAT USED TO BE A HARDER QUESTION FOR ME. AS I'VE GROWN IN EXPERIENCE AS AN ARTIST, I
HAVE A CLEARER IDEA OF WHAT I WANT TO DO BEFORE I START DRAWING. BECAUSE OF THAT, I HAVE A BETTER
UNDERSTANDING OF WHERE I'M GOING WITH A SKETCH; SO THEREFORE, I KNOW WHEN IT’S
DONE.
What to do if there is no matching anatomy in nature?
I RAN INTO THIS PROBLEM WHEN I WAS DESIGNING
"MUSHU" IN THE DISNEY FILM, MULAN.
AT FIRST, I WAS LOST. I COULD DO
ANYTHING, SO THEREFORE I COULDN'T DECIDE WHICH WAY TO GO WITH THE DESIGN. THE POSSIBILITIES WERE TOO ENDLESS. FOR SOME, THAT'S A BLESSING, BUT FOR ME I
LIKE SOME MINOR RESTRAINTS TO WORK WITHIN.
IT HELPS ME HAVE A DIRECTION EVEN IF IT’S A LOOSE ONE. I DID FIND THAT YOU ARE NEVER TRULY WITHOUT
SOME REFERENCE THOUGH. MOST MONSTERS,
CREATURES, ALIENS, ETC. HAVE SOME KIND OF ANATOMICAL REFERENCE THAT RELATES TO
EITHER HUMANS OR ANIMALS. THEY REALLY
NEED TO, ALSO, SO THAT THERE IS SOME REFERENCE FOR THE VIEWER TO UNDERSTAND
WHAT THEY ARE LOOKING AT.
Do you use vector art in your character designs?
NO I DON'T. I DON'T
HAVE A VERY GOOD UNDERSTANDING OF VECTOR ART CREATION VIA FLASH OR ILLUSTRATOR
LIKE SOME DO. I WISH I DID. THERE HAVE BEEN SOME CLIENTS THAT NEED A
DESIGN I'VE CREATED TO BE VECTORIZED SO THEY CAN USE IT IN A VARIETY OF WAYS
FOR MARKETING. WHEN THAT HAPPENS, I HAVE
A FEW FRIENDS THAT I CAN HIRE TO CREATE THAT.
I KEEP MY FOCUS ON THE ROUGH/TIGHT DESIGN WORK AND ART DIRECT THE FINAL
VECTOR PIECE IN THOSE CASES.
What do you believe will change over the next few years in
the field of character design?
I CAN'T THINK OF ANYTHING, REALLY. I THINK WE WILL STILL NEED TO CREATE
CHARACTERS (OR AT LEAST IT WILL BE FASTER) WITH PENCIL AND PAPER (OR CINTIQ) AS
WE DO TODAY- BEFORE THOSE CHARACTERS GET MODELED FOR A COMPUTER ANIMATED SHOW,
FOR EXAMPLE. THE RESULTS OF TRYING TO
DESIGN YOUR CHARACTER IN 3D, ON THE COMPUTER, WITHOUT PRE PLANNING IT
TRADITIONALLY SHOULD MAKE THAT METHOD NOT VIABLE IN THE FUTURE JUST AS IT IS
TODAY.
What do you think about 3D speed modeling? Is there already
a competition in the industry between 2D and 3D concept art?
I THINK I JUST ANSWERED THAT QUESTION ABOVE. MY BELIEF IS THAT YOU WILL EXPLORE MORE
OPTIONS (SHAPES, SIZE RELATIONSHIPS, RADICALLY DIFFERENT DIRECTIONS) WHEN YOU
HAVE THE FREEDOM OF PENCIL AND PAPER.
WORKING WITH THE "CLAY" OF 3D MODELING TO "FIND"
YOUR CHARACTER INHIBITS THE POSSIBILITIES, IN MY OPINION.
Wednesday, August 15, 2012
NEXT Live WORKSHOP is AUG. 23rd, 8PM Central!
I just wanted to post a quick blog note to let you guys know that my THIRD LIVE character/drawing workshop is AUG. 23rd, 8PM Central! If you subscribe to the www.charactermentorstudio.com website emails, you won't ever miss out on any news regarding the workshops. Go now! I will be emailing out the assignment shortly.
Also, I looked up how my two art instruction books (Creating Characters with Personality and Character Mentor) were doing in the AMAZON.COM ranking for the 100 top books in CARTOONING and below is their ranks! They seem to be staying within the top 10 or 20 depending on the day and that makes me proud. What I love about this image is that they just happen to be sandwiched between two of my ALL TIME favorite books too! If you don't have those, get them! (and mine too, if you don't have them also....)
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